Permissions list
For all permissions, use worldedit.*.
You can also type op yourname in the server console to give you all permissions (in most cases).
Command | Permission | Aliases | Flags | Description |
---|---|---|---|---|
/biomeinfo | worldedit.biome.info | /biomeinfo | pt | Get the biome of the targeted block. |
//setbiome | worldedit.biome.set | //setbiome | p | Sets the biome of the player’s current block or region. |
/biomelist | worldedit.biome.list | /biomelist /biomels |
Gets all biomes available. | |
/chunkinfo | worldedit.chunkinfo | /chunkinfo | Get information about the chunk that you are inside | |
/listchunks | worldedit.listchunks | /listchunks | List chunks that your selection includes | |
/delchunks | worldedit.delchunks | /delchunks | Delete chunks that your selection includes | |
//cut | worldedit.clipboard.cut | //cut | e | Cut the selection to the clipboard |
//paste | worldedit.clipboard.paste | //paste | sao | Paste the clipboard’s contents |
//schematic | //schematic //schem |
Schematic-related commands | ||
//schematic formats | worldedit.schematic.formats | //schematic formats //schematic listformats //schematic f |
List available schematic formats | |
//schematic load | worldedit.clipboard.load, worldedit.schematic.load | //schematic load //schematic l |
f | Load a schematic into your clipboard |
//schematic list | worldedit.schematic.list | //schematic list //schematic all //schematic ls |
dn | List available schematics |
//schematic save | worldedit.clipboard.save, worldedit.schematic.save | //schematic save //schematic s |
Save a schematic into your clipboard | |
/clearclipboard | worldedit.clipboard.clear | /clearclipboard | Clear your clipboard | |
//load | worldedit.clipboard.load | //load | Load a schematic into your clipboard | |
//save | worldedit.clipboard.save | //save | Save a schematic into your clipboard | |
//copy | worldedit.clipboard.copy | //copy | e | Copy the selection to the clipboard |
//flip | worldedit.clipboard.flip | //flip | p | Flip the contents of the clipboard. |
//rotate | worldedit.clipboard.rotate | //rotate | Rotate the contents of the clipboard | |
/we | /we /worldedit |
WorldEdit commands | ||
/we reload | worldedit.reload | /we reload | Reload WorldEdit | |
/we cui | /we cui | Complete CUI handshake | ||
/we tz | /we tz | Set your timezone | ||
/we version | /we version /we ver |
Get WorldEdit version | ||
/we help | worldedit.help | /we help | Displays help for the given command or lists all commands. | |
//fast | worldedit.fast | //fast | Toggle fast mode | |
//gmask | worldedit.global-mask | //gmask /gmask |
Set the global mask | |
//toggleplace | //toggleplace /toggleplace |
Switch between your position and pos1 for placement | ||
//searchitem | //searchitem //l //search /searchitem |
bi | Search for an item | |
//limit | worldedit.limit | //limit | Modify block change limit | |
//hcyl | worldedit.generation.cylinder | //hcyl | Generates a hollow cylinder. | |
//cyl | worldedit.generation.cylinder | //cyl | Generates a cylinder. | |
//hsphere | worldedit.generation.sphere | //hsphere | Generates a hollow sphere. | |
//sphere | worldedit.generation.sphere | //sphere | Generates a filled sphere. | |
/forestgen | worldedit.generation.forest | /forestgen | Generate a forest | |
/pumpkins | worldedit.generation.pumpkins | /pumpkins | Generate pumpkin patches | |
//pyramid | worldedit.generation.pyramid | //pyramid | Generate a filled pyramid | |
//hpyramid | worldedit.generation.pyramid | //hpyramid | Generate a hollow pyramid | |
//generate | worldedit.generation.shape | //generate //gen //g |
hroc | Generates a shape according to a formula. |
//generatebiome | worldedit.generation.shape, worldedit.biome.set | //generatebiome //genbiome //gb |
hroc | Sets biome according to a formula. |
//undo | worldedit.history.undo | //undo /undo |
Undoes the last action | |
//redo | worldedit.history.redo | //redo /redo |
Redoes the last action (from history) | |
//clearhistory | worldedit.history.clear | //clearhistory /clearhistory |
Clear your history | |
/unstuck | worldedit.navigation.unstuck | /unstuck /! |
Escape from being stuck inside a block | |
/ascend | worldedit.navigation.ascend | /ascend /asc |
Go up a floor | |
/descend | worldedit.navigation.descend | /descend /desc |
Go down a floor | |
/ceil | worldedit.navigation.ceiling | /ceil | fg | Go to the celing |
/thru | worldedit.navigation.thru.command | /thru | Passthrough walls | |
/jumpto | worldedit.navigation.jumpto.command | /jumpto /j |
Teleport to a location | |
/up | worldedit.navigation.up | /up | fg | Go upwards some distance |
//hollow | worldedit.region.hollow | //hollow | Hollows out the object contained in this selection | |
//line | worldedit.region.line | //line | h | Draws a line segment between cuboid selection corners |
//curve | worldedit.region.curve | //curve | h | Draws a spline through selected points |
//overlay | worldedit.region.overlay | //overlay | Set a block on top of blocks in the region | |
//center | worldedit.region.center | //center //middle |
Set the center block(s) | |
//naturalize | worldedit.region.naturalize | //naturalize | 3 layers of dirt on top then rock below | |
//walls | worldedit.region.walls | //walls | Build the four sides of the selection | |
//faces | worldedit.region.faces | //faces //outline |
Build the walls, ceiling, and floor of a selection | |
//smooth | worldedit.region.smooth | //smooth | n | Smooth the elevation in the selection |
//move | worldedit.region.move | //move | s | Move the contents of the selection |
//regen | worldedit.regen | //regen | Regenerates the contents of the selection | |
//deform | worldedit.region.deform | //deform | ro | Deforms a selected region with an expression |
//forest | worldedit.region.forest | //forest | Make a forest within the region | |
//replace | worldedit.region.replace | //replace //re //rep |
f | Replace all blocks in the selection with another |
//stack | worldedit.region.stack | //stack | sa | Repeat the contents of the selection |
//set | worldedit.region.set | //set | Set all the blocks inside the selection to a block | |
/.s | worldedit.scripting.execute | /.s | Execute last CraftScript | |
/cs | worldedit.scripting.execute | /cs | Execute a CraftScript | |
//pos2 | worldedit.selection.pos | //pos2 | Set position 2 | |
//chunk | worldedit.selection.chunk | //chunk | sc | Set the selection to your current chunk. |
//pos1 | worldedit.selection.pos | //pos1 | Set position 1 | |
//hpos1 | worldedit.selection.hpos | //hpos1 | Set position 1 to targeted block | |
//hpos2 | worldedit.selection.hpos | //hpos2 | Set position 2 to targeted block | |
//wand | worldedit.wand | //wand | Get the wand object | |
/toggleeditwand | worldedit.wand.toggle | /toggleeditwand | Toggle functionality of the edit wand | |
//contract | worldedit.selection.contract | //contract | Contract the selection area | |
//outset | worldedit.selection.outset | //outset | hv | Outset the selection area |
//inset | worldedit.selection.inset | //inset | hv | Inset the selection area |
//distr | worldedit.analysis.distr | //distr | cd | Get the distribution of blocks in the selection |
//sel | //sel /; |
Choose a region selector | ||
//desel | //desel //deselect |
Deselect the current selection | ||
//count | worldedit.analysis.count | //count | d | Counts the number of a certain type of block |
//size | worldedit.selection.size | //size | c | Get information about the selection |
//expand | worldedit.selection.expand | //expand | Expand the selection area | |
//shift | worldedit.selection.shift | //shift | Shift the selection area | |
/snapshot | /snapshot /snap |
Snapshot commands | ||
/snapshot use | worldedit.snapshots.restore | /snapshot use | Choose a snapshot to use | |
/snapshot sel | worldedit.snapshots.restore | /snapshot sel | Choose the snapshot based on the list id | |
/snapshot list | worldedit.snapshots.list | /snapshot list | List snapshots | |
/snapshot after | worldedit.snapshots.restore | /snapshot after | Choose the nearest snapshot after a date | |
/snapshot before | worldedit.snapshots.restore | /snapshot before | Choose the nearest snapshot before a date | |
/restore | worldedit.snapshots.restore | /restore //restore |
Restore the selection from a snapshot | |
// | worldedit.superpickaxe | // /, |
Toggle the super pickaxe pickaxe function | |
/superpickaxe | /superpickaxe /pickaxe /sp |
Select super pickaxe mode | ||
/superpickaxe single | worldedit.superpickaxe | /superpickaxe single | Enable the single block super pickaxe mode | |
/superpickaxe area | worldedit.superpickaxe.area | /superpickaxe area | Enable the area super pickaxe pickaxe mode | |
/superpickaxe recur | worldedit.superpickaxe.recursive | /superpickaxe recur /superpickaxe recursive |
Enable the recursive super pickaxe pickaxe mode | |
/tool | /tool | Select a tool to bind | ||
/tool none | /tool none | Unbind a bound tool from your current item | ||
/tool tree | worldedit.tool.tree | /tool tree | Tree generator tool | |
/tool repl | worldedit.tool.replacer | /tool repl | Block replacer tool | |
/tool cycler | worldedit.tool.data-cycler | /tool cycler | Block data cycler tool | |
/tool floodfill | worldedit.tool.flood-fill | /tool floodfill /tool flood |
Flood fill tool | |
/tool brush | /tool brush /tool br |
Brush tool | ||
/tool brush sphere | worldedit.brush.sphere | /tool brush sphere /tool brush s |
h | Choose the sphere brush |
/tool brush cylinder | worldedit.brush.cylinder | /tool brush cylinder /tool brush cyl /tool brush c |
h | Choose the cylinder brush |
/tool brush clipboard | worldedit.brush.clipboard | /tool brush clipboard /tool brush copy |
a | Choose the clipboard brush |
/tool brush smooth | worldedit.brush.smooth | /tool brush smooth | n | Choose the terrain softener brush |
/tool brush ex | worldedit.brush.ex | /tool brush ex /tool brush extinguish |
Shortcut fire extinguisher brush | |
/tool brush gravity | worldedit.brush.gravity | /tool brush gravity /tool brush grav |
h | Gravity brush |
/tool brush butcher | worldedit.brush.butcher | /tool brush butcher /tool brush kill |
Butcher brush | |
/tool deltree | worldedit.tool.deltree | /tool deltree | Floating tree remover tool | |
/tool farwand | worldedit.tool.farwand | /tool farwand | Wand at a distance tool | |
/tool lrbuild | worldedit.tool.lrbuild | /tool lrbuild /tool /lrbuild |
Long-range building tool | |
/tool info | worldedit.tool.info | /tool info | Block information tool | |
/mat | worldedit.brush.options.material | /mat /material |
Set the brush material | |
/range | worldedit.brush.options.range | /range | Set the brush range | |
/size | worldedit.brush.options.size | /size | Set the brush size | |
/mask | worldedit.brush.options.mask | /mask | Set the brush mask | |
/none | /none | Unbind a bound tool from your current item | ||
/tree | worldedit.tool.tree | /tree | Tree generator tool | |
/repl | worldedit.tool.replacer | /repl | Block replacer tool | |
/cycler | worldedit.tool.data-cycler | /cycler | Block data cycler tool | |
/floodfill | worldedit.tool.flood-fill | /floodfill /flood |
Flood fill tool | |
/brush | /brush /br |
Brush tool | ||
/brush sphere | worldedit.brush.sphere | /brush sphere /brush s |
h | Choose the sphere brush |
/brush cylinder | worldedit.brush.cylinder | /brush cylinder /brush cyl /brush c |
h | Choose the cylinder brush |
/brush clipboard | worldedit.brush.clipboard | /brush clipboard /brush copy |
a | Choose the clipboard brush |
/brush smooth | worldedit.brush.smooth | /brush smooth | n | Choose the terrain softener brush |
/brush ex | worldedit.brush.ex | /brush ex /brush extinguish |
Shortcut fire extinguisher brush | |
/brush gravity | worldedit.brush.gravity | /brush gravity /brush grav |
h | Gravity brush |
/brush butcher | worldedit.brush.butcher | /brush butcher /brush kill |
Butcher brush | |
/deltree | worldedit.tool.deltree | /deltree | Floating tree remover tool | |
/farwand | worldedit.tool.farwand | /farwand | Wand at a distance tool | |
/lrbuild | worldedit.tool.lrbuild | /lrbuild //lrbuild |
Long-range building tool | |
/info | worldedit.tool.info | /info | Block information tool | |
//fillr | worldedit.fill.recursive | //fillr | Fill a hole recursively | |
//drain | worldedit.drain | //drain | Drain a pool | |
//fixlava | worldedit.fixlava | //fixlava /fixlava |
Fix lava to be stationary | |
//fixwater | worldedit.fixwater | //fixwater /fixwater |
Fix water to be stationary | |
//removeabove | worldedit.removeabove | //removeabove /removeabove |
Remove blocks above your head. | |
//removebelow | worldedit.removebelow | //removebelow /removebelow |
Remove blocks below you. | |
//removenear | worldedit.removenear | //removenear /removenear |
Remove blocks near you. | |
//replacenear | worldedit.replacenear | //replacenear /replacenear |
f | Replace nearby blocks |
//snow | worldedit.snow | //snow /snow |
Simulates snow | |
//thaw | worldedit.thaw | //thaw /thaw |
Thaws the area | |
//green | worldedit.green | //green /green |
f | Greens the area |
//ex | worldedit.extinguish | //ex //ext //extinguish /ex /ext /extinguish |
Extinguish nearby fire | |
/butcher | worldedit.butcher | /butcher | plangbf | Kill all or nearby mobs |
/remove | worldedit.remove | /remove /rem /rement |
Remove all entities of a type | |
//calc | worldedit.calc | //calc //calculate //eval //evaluate //solve |
Evaluate a mathematical expression | |
//fill | worldedit.fill | //fill | Fill a hole | |
//help | worldedit.help | //help | Displays help for the given command or lists all commands. |
Other Permissions
- The maximum limit for the
//limit
command can be overridden withworldedit.limit.unrestricted
permission. - If use-inventory is enabled, users can bypass that setting with the
worldedit.inventory.unrestricted
permission. - The
disallowed-blocks
configuration option can be overridden with theworldedit.anyblock
permission. - Usually the Super Pickaxe does not destroy bedrock. This can be overridden with the
worldedit.override.bedrock
permission. - To use the navigation wand, the necessary permissions are
worldedit.navigation.jumpto.tool
andworldedit.navigation.thru.tool
as opposed to the.command
nodes.